HUNTER HACK

Hunter Hack is the transitional English
class between Hunter Under saddle and Working hunter, and requires a
Quarter Horse to move freely and easily while jumping small fences.
Horses are required to jump 2 fences, ranging in height from 2’ to 2.9’.
After completing the jumps the horses are then shown at a walk, trot and
canter along the rail in both directions. Horses are judged on manners
and way of going, both on the flat and over fences.
CUTTING

Cutting pits a horse against a cow in a
battle of wills. Cutting horses must possess cow sense – the ability to
out-think and outmanoeuvre a cow. Horse and Rider must move quietly into
a herd of cattle, cut one animal from the herd, drive it into the centre
of the arena and hold it away from the herd. The rider must keep that
one cow from returning to the rest of the herd. The cutting horse must
match moves with the cow, anticipating it’s every manoeuvre. Judges
score the horse on its ability to keep the cow from returning to the
herd, cow sense, attentiveness and courage.
DRESSAGE

Dressage the most traditional of all
styles of English riding. Dressage competition is divided into graded
rests and contested in an arena measuring 60 x 20 metres. The test is
made up of a combination of gaits and transitions which are sectioned
into movements guided by alphabetical letters placed strategically
around the arena. These movements are judged and scored individually
then added to scores reflecting presentation and ability of the rider
for a total overall score. The aim is to have the horse appear to do all
the movements smoothly, correctly and with no obvious assistance from
the rider.
BARREL RACING

AQHA Photo
Barrel Racing is one of the most exciting
speed events of all with exhibitors racing against the clock, following
a course consisting of three barrels in a triangular “clover leaf”
pattern. Time starts when the horse’s nose crosses the starting line.
Contestants must choose either the right or left barrel, circle it, and
go on to the next barrel, completing the course after turning the third
barrel. Barrels are permitted to be touched, but if one or more is
knocked down during the course of the run, a five-second penalty per
barrel is added. Contestants are also penalised five seconds if their
hat blows off their head during their run.
CAMPDRAFTING

Sue Jones Photo
Campdrafting has the prestigious title of
being considered Australia’s own horse sport. This event originated from
the day to day workings of an Australian Cattle property and has been
adapted for arena competition. Horse and rider work as one to select a
beast from a herd held in the “camp” and hold it at the gate preventing
it from returning to the herd. The gate is then called for and horse and
rider proceed to manoeuvre the beast outside around two pegs and through
a gate within a 50 second time limit - the course is set in a clover
leaf pattern. The maximum possible score is 100 which is divided between
“horse work” (outside) 70 points, “cut out” (camp work) 26 points and
“course” (2 peg & gate) 4 points. Horses are judged on their ability to
cut out and hold the beast in the camp while outside the horse must make
the beast negotiate the course smoothly and quietly with a minimum of
direction from the rider.
HACKING

Hacking stems deep from the English
tradition and sees the horse in a more collected frame than that seen in
the Hunter classes. Common practice would see Hacking judged outdoors
and this event is the basis of all horse ring activities seen at
Agricultural Shows across the country. Classes are divided either by
height or performance-grading, with horses being judged on their ability
to perform their paces; walk trot and canter, on the circle. Finalists
are then chosen to complete an individual workout as set by the judge.
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